Monday, 31 December 2012

Turn table "Goblin orc"

Here's a turn table video of the bust. I changed the pose and lenght of the neck.
You can watch it in HD  as well ;)

Saturday, 22 December 2012

Goblin orc WIP.

Here's a piece i started after watching The Hobbit a few days ago.  I want to sculpt a body for it now.  If i find some time!

Wednesday, 7 November 2012

Dog bust. 1st painted resin cast.

Here's the first copy out of the mold. I'll probably paint each copy differently as there are too many dog color schemes and patterns out there to study from.

Sunday, 28 October 2012

Digital concepts.

                          Here are a few more CG sculpts i did recently. I used Sculptris and Photoshop.

Friday, 19 October 2012

Antilope WIP.

My latest attempt at sculpting a real life animal. I wanted to do one of these since i first saw the work of Rembrandt Buggati and Antoine Louis Barrye when i was in New Zealand .

I used Monster clay over aluminum wire armature. It's 9 iches tall from base to tip of the horns.

Saturday, 13 October 2012

Dog bust WIP.

Here's a dog bust i started a few days ago. My favorite type of dog sculpturally and form wise :)

Sunday, 23 September 2012

"Rat man" WIP.

Here's a new full body sculpture i started recently. It's about 11 inches tall and i used monster clay over wire armature. This was actually the bird like character bust i did on a previous post. :)

And here's a photoshopped image of the sculpt. More like a hyena man here :)

Tuesday, 18 September 2012

"Chimps on a tree log" WIP.

As i was looking through my refference folders yesterday i found an image that captured my eye and thought,  "That would make a cool sculpt !"
So i started this piece. I'm planning to add at least 1 more ape in there. Not sure what species yet:)
It's really small scale.(the sculpt is 3,5 inches tall) Almost like a big chicken egg .
That way i shape the forms a lot faster and the piece has an organic look to it.

Here's the picture i liked and used for refference.

Early stage.

                                                                    Current stage.